Game Sound Design Expertise Enhances Local Art Exhibit

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Game Sound Design Assistant Program Director John Thomas Levee and recent graduate Graham Sullivan ’24 created an incredible sound experience to accompany Vermont artist Chris Jeffrey’s pop-up installation in Montpelier.

Jeffrey’s exhibit celebrates light and color, featuring bright neon lights dispersed across the room in all directions.

“Jeffrey can be exacting in his process,” writes Seven Days. “But he embraces its unplanned aspects too, giving the whole installation a Zen-like quality that Levee and Sullivan reinforce with their sound design. Stretched, slow drones are overlaid with occasional short, descending melodies and a deep, resonant bell. The low frequencies are calming and otherworldly, altering time as the light alters space.”…

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